For two consecutive years at WWDC, Apple improved Metal, with Metal 3 running on Apple Silicon Macs and on iOS and tvOS devices. Here are the big changes to Metal in the forthcoming iOS 17 and macOS ...
In the gaming industry, it's not uncommon to hear about cases where one developer clips code from another. We've even seen it happen on Steam's Greenlight service, where some smaller developers churn ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...
Hosted on MSN
Unreal Engine Has The Shader Stuttering Solution
Unreal Engine 5.2 introduced a new system for preloading Pipeline State Objects (PSOs) to help reduce stuttering caused by shader compilation in games. This alleviates shader stuttering, which is a ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results