In the ever-evolving world of sustainable travel, few figures have been as influential as Sarah Dusek. With a career marked by innovation and a commitment to social impact tourism, Dusek has redefined ...
Compulsion founder Guillame Provost reflects on the shaky development of We Happy Few and how it will help inform future projects. With the development of We Happy Few completed, Compulsion Games is ...
All video games are worlds of facades, but We Happy Few investigates the very idea of phony fronts. It’s a story about the amount of effort we put it into performative happiness and the concealment of ...